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You have arrived at the threshold of a fiery portal swirling with mystical energy. Your next stride will overarch suns and galaxies and traverse that strange ether where dreams and nightmares grow. A slight effort of will, a moment's commitment to adventure -- and you will set your feet . . . on Dereth.
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A veteran finds the perfect symbol for his heroic idiom. |
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Anticipating an arduous day of panhandling, a beggars guild in Dryreach exercises on the town common. |
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Having recently recovered his vitae after an ill-fated tryst with a sorceress, a young man thinks twice about approaching yet another quaint woodland hut. |
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A vagabond makes a leap of faith to escape a ravening horde of black rabbits (just out of view). |
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When their high priests prophesied the end of the world, many Sho ritually disrobed, much to the glee of the Olthoi. |
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As trouble approaches Holtburg from the east, warriors take position -- some more bravely than others. |
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Once a useful automaton of the Empyrean, the sorcerous granite golem holds a mindless, eternal vigil against all intruders. |
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The aptly named Direlands stage a clash between a mighty advocate and the ghastly virindi. |
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In the starkly beautiful alpine region north of Arwic, triumphant veterans catch their wind. |
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About to enter the town of Glenden Wood, a warrior scans the moonlit road for pursuers. |
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Nara the sorceress takes some time off on the seaside hills near Hebian-To. |
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Adventurers convene on a town common, plotting their assault on banderling-infested mines. |
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