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General Tips
- Once your first couple of buildings are completed at your base, send your forces out to confront the enemy -- you'll need the command points earned in these first confrontations to build up your ground forces.
- Take over every building that you find -- this will earn you an initial command point boost, as well as command point bonuses every few seconds just for holding the structure.
- If holding a particular structure is critical, maintain the strength of beleaguered garrisons by replacing them with fresh troops whenever needed.
- Use medium-strength, low-to-medium-cost units as loss-leaders in a first-wave attack against the enemy to distract them, and then immediately follow that loss-leader with the full brunt of your forces. The longer your loss-leader can hold out, the more time your main force has to inflict damage on the enemy.
- Create stun teams by grouping two or three sets of troopers and activating their secondary stun weapons. Put them right behind your armored forces. If your armor stumbles into enemy heavy infantry, assign one stun team after another to attack the enemy troops. Once the enemy is stunned, pick them off with your armor.
- At the end of each campaign, spend ALL of your command points on as many units as you can build. These units will carry over to the next campaign, while any remaining command points will not.
Tips for Imperial Officers
The Imperial forces are powerful and intimidating. With the right compliment of ground forces and their proper implementation in the field, you'll be able to face anything the enemy can throw at you. These tips will help you crush the rebellion in battle after battle:
- You must follow a strict order when constructing your buildings. Build your mandatory structures as early in the battle as possible.
- Build the Auxiliary Control and Turret Control buildings first, keeping your ground forces at your base to defend against incursions. Once these buildings are complete, construct turrets to protect your base, and send out your forces to find the enemy.
- Build your repair bay as close to the front lines as possible. Sending damaged vehicles over great distances wastes precious time.
- If it isn't too costly in manpower for your campaign, station troops in the turrets and buildings at your base. Rebellion troops will inevitably come calling, and it'd be a shame not to greet them.
- Building a force full of nothing but AT-ATs might look impressive, but they make big targets, and an intelligent opponent will be able to take you out pretty easily. Build a well-rounded force to deal with enemy armor and infantry. Use your big guns for the big punch, but have troops and lesser vehicles standing by to make sure your heavies are protected.
- In general, a mixed force of AT-STs, AT-PTs, and infantry makes for a well-rounded force capable of taking on all but the heaviest defenses. This lower-cost alternative to a battle line full of expensive AT-ATs will prove powerful and flexible.
- When the opportunity arises, soften enemy forces with TIE Bomber and TIE Fighter attacks. Your ground forces will easily sweep up what's left. When faced with enemy anti-air units, coordinate your air/ground attack and order your armor to take out the anti-air units first while focusing your bomber attacks on the enemy's anti-armor units.
- Don't forget that you can use AT-ATs and AT-STs to transport troops. This can be an effective way to coordinate complex attacks.
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