I. Installing the Battleground Bull Run Demo --

    1. From Windows, select the File menu (or the Win 95 Start button) 
       and the Run menu item.
    2. Enter:
	d:\bgbrdemo\setup
       Note: If your CD-ROM is different from d:, enter the appropriate 
       letter.
    3. Note: you must have Video for Windows Version 1.1 installed on
       your computer in order to run the Battleground Bull Run videos.

II. Getting Started --

    To see a fully automated demo, do the following. First launch the demo, 
    using the Battleground Bull Run program item. When prompted, select 
    Automatic A/I for both Union and Confederate sides. This will play the 
    demo Computer vs. Computer. When the A/I Dialog appears, you may wish 
    to click on Step to advance the A/I manually, or click on Run to have 
    the A/I run without stopping. To halt A/I processing, press the Escape 
    key (or click on the Cancel button) when the A/I dialog appears. To exit 
    the game, halt A/I processing and then select the Exit menu item from 
    the File menu.

    To try a battle against the computer, select Automatic A/I for one side 
    and Manual mode for the side you wish to play. Here are some tips on 
    how to play:

        1. To advance to the next phase, select the Next Phase menu item
	   from the Phase menu, or click on the clock icon in the upper
           left hand corner of the tool box that appears on the left-hand
	   side of the screen.

	2. In the Movement Phase, you can move your units. Select a unit
	   by first clicking on its map hex with the left mouse button.
	   Then either double-click to select the entire stack of units in 
	   that hex, or click on one or more units at the bottom of the 
	   screen to select specific ones. You then move the unit (or 
	   stack) by clicking with the right mouse button on a hex adjacent 
	   to that unit on the map.
		To change a unit's Formation (Line or Column for infantry; 
	   Mounted or Dismounted for cavalry and leaders; Limbered or 
	   Unlimbered for cannons), select the unit, then click on the 
	   "marching soldier" toolbox button.
		To change a unit's Facing, select it, then click on one of 
	   the "curved arrow" toolbox buttons. These buttons will turn the 
	   unit clockwise or counterclockwise, or make it do an about-face, 
	   as indicated by the direction of the arrow.

	3. In the Fire Phases, you can fire on enemy units. Select the unit
	   you wish to fire in the same way you selected it for moving, by 
	   clicking on its hex and then clicking on its picture at the 
	   bottom of the screen. Select its target by clicking with the 
           right mouse button on a hex containing one or more enemy units.  
	   If prompted for a specific target by the Target Dialog, you can 
	   select the default simply by clicking on the Ok button.

	4. In the Melee Phase, you can melee against units in hexes adjacent 
	   to your units. Select the target hex by clicking on the hex with 
	   the right mouse button. Then select your attacking units by first 
           selecting them and then adding them to the melee using the Add 
           to Melee menu item in the Melee Menu. When you are done adding 
           units to the melee, you can resolve the melee by selecting the 
           Resolve Melee menu item in the Melee Menu.



III. When in Doubt --

   If you are unsure what to do next in any given situation, you can always
   get the computer to finish the current phase for you by clicking on the
   A/I button that is located in the lower right hand corner of the tool
   box that appears on the left-hand side of the screen.



IV. What the Full Version of Battleground Bull Run Offers --

   In addition to a complete main program, the full version contains:
   * Background music by Bobby Horton, featuring pieces from Ken Burns' 
     epic Civil War documentary.
   * Dozens of Civil War re-enactment video and sound clips.
   * An easy-to-use front-end interface.
   * A complete hardcopy manual plus foldout quick-start instructions.
   * Six separate modules containing 22 scenarios, both historical and 
     "what if?", covering:
	- The First Battle of Bull Run
	- Blackburn's Ford (1st Bull Run)
	- Henry House Hill (1st Bull Run)
	- The Second Battle of Bull Run
	- Brawner's Farm (2nd Bull Run)
	- Stony Ridge (2nd Bull Run)
       
   For more information, contact TalonSoft at 410-933-9191 or visit our
   Web site at http://www.talonsoft.com.

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