|
|
|
|
Once a year, Microsoft Games opens its doors to journalists from around the world to play and preview soon-to-be released games and hardware! Although it's by invitation only, we're giving you a backstage pass to the party!
|
There are so many things to do! Test your games trivia knowledge in the Gamestock 2000 Trivia Sweepstakes. Starting Friday, February 25th through Thursday, March 3rd, play in the trivia sweepstakes and enter for a chance to win excellent prizes like the Microsoft Intellimouse Explorer, or better yet, gain automatic entry into upcoming Microsoft game beta programs like Starlancer!
And on Wednesday, March 1st, 5:00 P.M. Pacific Time, come chat with the celebrities of Game Creation and Development : Tony Zurovec, Tucker Hatfield, Chris Taylor, Robb Rinard, Dave McCoy, and Jordan Weisman. They'll be chatting live from Microsoft Gamestock 2000! Learn all about the new games they're designing and developing. Here's a mini-biography of each developer:
|
|
|
Tony Zurovec
He's the producer and director for Digital Anvil and was one of the core programmers for the Ultima series as well as the highly acclaimed Crusader: No Remorse.
|
|
|
|
Tucker Hatfield
Fasten your seat belts and put your keyboards in their upright positions! Meet Tucker Hatfield, Program Manager for Flight Simulator and Combat Flight Simulator. If you want to know all about flight simulator games, he's the man!
|
|
|
|
Chris Taylor
Enjoy mystic fantasy role-playing games? Come meet Chris Taylor, one of the creators of Total Annihilation and The Core Contingency. Learn about his latest and greatest project -- Dungeon Siege. The world of role-playing games is about to change.
|
|
|
|
Robb Rinard
V-R-O-O-M! Robb Rinard, Senior Game Designer for Motocross Madness II, gives new meaning to the phrase eat my dust. He's taken his love of computers and racing and combined them to create: Air Havoc Controller, Deadly Tide, Motocross Madness and the soon to be released Motocross Madness 2.
|
|
|
|
Dave McCoy
Dave is the man who gives your `Mechs the big and bad feel. As the Lead Designer for the upcoming MechWarrior 4, get the skinny from Dave on what's in the next group of `Mechs!
|
|
|
|
Jordan Weisman - Creative Director for the Microsoft Games Group
Designing the look and feel of games is Jordan's job. You've probably already seen some of his excellent work in MechWarrior, Red Planet, Star Trek and many more. As Creative Director for the Microsoft Games Group, see what new ideas Jordan is envisioning for upcoming games!
|
|